Danke Apple!
Renderer info: Renderer: Intel HD Graphics 3000 OpenGL Engine
OpenGL Version: 3.2
Shading Language Version: 150
Extensions:
GL_APPLE_client_storage
GL_APPLE_container_object_shareable
GL_APPLE_object_purgeable
GL_APPLE_rgb_422
GL_APPLE_row_bytes
GL_APPLE_texture_range
GL_ARB_instanced_arrays
GL_ARB_occlusion_query2
GL_ARB_timer_query
GL_EXT_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_sRGB_decode